Files
ratatui/src/layout/constraint.rs
Josh McKinney 0494ee52f1 feat(layout): accept Into<Constraint> for constructors (#744)
This allows Layout constructors to accept any type that implements
Into<Constraint> instead of just AsRef<Constraint>. This is useful when
you want to specify a fixed size for a layout, but don't want to
explicitly create a Constraint::Length yourself.

```rust
Layout::new(Direction::Vertical, [1, 2, 3]);
Layout::horizontal([1, 2, 3]);
Layout::vertical([1, 2, 3]);
Layout::default().constraints([1, 2, 3]);
```
2024-01-04 22:36:37 -08:00

363 lines
12 KiB
Rust

use std::fmt::{self, Display};
use itertools::Itertools;
/// A constraint that can be applied to a layout
///
/// Constraints are used to define the size of a layout. They can be used to define a fixed size, a
/// percentage of the available space, a ratio of the available space, or a minimum or maximum size.
///
/// Relative constraints (percentage, ratio) are calculated relative to the entire space being
/// split, not the space available after applying the more fixed constraints (min, max, length).
///
/// # Examples
///
/// `Constraint` has some helper methods to create lists of constraints from anything that can be
/// converted into an iterator of u16s ((u16, u16) for ratios).
///
/// ```rust
/// # use ratatui::prelude::*;
/// // a fixed layout
/// let constraints = Constraint::from_lengths([10, 20, 10]);
///
/// // a centered layout
/// let constraints = Constraint::from_ratios([(1, 4), (1, 2), (1, 4)]);
/// let constraints = Constraint::from_percentages([25, 50, 25]);
///
/// // a centered layout with a minimum size
/// let constraints = Constraint::from_mins([0, 100, 0]);
///
/// // a sidebar layout specifying maximum sizes of the columns
/// let constraints = Constraint::from_maxes([30, 170]);
/// ```
#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)]
pub enum Constraint {
/// Apply a percentage to a given amount
///
/// Converts the given percentage to a f32, and then converts it back, trimming off the decimal
/// point (effectively rounding down)
/// ```
/// # use ratatui::prelude::*;
/// assert_eq!(0, Constraint::Percentage(50).apply(0));
/// assert_eq!(2, Constraint::Percentage(50).apply(4));
/// assert_eq!(5, Constraint::Percentage(50).apply(10));
/// assert_eq!(5, Constraint::Percentage(50).apply(11));
/// ```
Percentage(u16),
/// Apply a ratio
///
/// Converts the given numbers to a f32, and then converts it back, trimming off the decimal
/// point (effectively rounding down)
/// ```
/// # use ratatui::prelude::*;
/// assert_eq!(0, Constraint::Ratio(4, 3).apply(0));
/// assert_eq!(4, Constraint::Ratio(4, 3).apply(4));
/// assert_eq!(10, Constraint::Ratio(4, 3).apply(10));
/// assert_eq!(100, Constraint::Ratio(4, 3).apply(100));
///
/// assert_eq!(0, Constraint::Ratio(3, 4).apply(0));
/// assert_eq!(3, Constraint::Ratio(3, 4).apply(4));
/// assert_eq!(7, Constraint::Ratio(3, 4).apply(10));
/// assert_eq!(75, Constraint::Ratio(3, 4).apply(100));
/// ```
Ratio(u32, u32),
/// Apply no more than the given amount (currently roughly equal to [Constraint::Max], but less
/// consistent)
/// ```
/// # use ratatui::prelude::*;
/// assert_eq!(0, Constraint::Length(4).apply(0));
/// assert_eq!(4, Constraint::Length(4).apply(4));
/// assert_eq!(4, Constraint::Length(4).apply(10));
/// ```
Length(u16),
/// Apply at most the given amount
///
/// also see [std::cmp::min]
/// ```
/// # use ratatui::prelude::*;
/// assert_eq!(0, Constraint::Max(4).apply(0));
/// assert_eq!(4, Constraint::Max(4).apply(4));
/// assert_eq!(4, Constraint::Max(4).apply(10));
/// ```
Max(u16),
/// Apply at least the given amount
///
/// also see [std::cmp::max]
/// ```
/// # use ratatui::prelude::*;
/// assert_eq!(4, Constraint::Min(4).apply(0));
/// assert_eq!(4, Constraint::Min(4).apply(4));
/// assert_eq!(10, Constraint::Min(4).apply(10));
/// ```
Min(u16),
}
impl Constraint {
pub fn apply(&self, length: u16) -> u16 {
match *self {
Constraint::Percentage(p) => {
let p = p as f32 / 100.0;
let length = length as f32;
(p * length).min(length) as u16
}
Constraint::Ratio(numerator, denominator) => {
// avoid division by zero by using 1 when denominator is 0
// this results in 0/0 -> 0 and x/0 -> x for x != 0
let percentage = numerator as f32 / denominator.max(1) as f32;
let length = length as f32;
(percentage * length).min(length) as u16
}
Constraint::Length(l) => length.min(l),
Constraint::Max(m) => length.min(m),
Constraint::Min(m) => length.max(m),
}
}
/// Convert an iterator of lengths into a vector of constraints
///
/// # Examples
///
/// ```rust
/// # use ratatui::prelude::*;
/// # let area = Rect::default();
/// let constraints = Constraint::from_lengths([1, 2, 3]);
/// let layout = Layout::default().constraints(constraints).split(area);
/// ```
pub fn from_lengths<T>(lengths: T) -> Vec<Constraint>
where
T: IntoIterator<Item = u16>,
{
lengths.into_iter().map(Constraint::Length).collect_vec()
}
/// Convert an iterator of ratios into a vector of constraints
///
/// # Examples
///
/// ```rust
/// # use ratatui::prelude::*;
/// # let area = Rect::default();
/// let constraints = Constraint::from_ratios([(1, 4), (1, 2), (1, 4)]);
/// let layout = Layout::default().constraints(constraints).split(area);
/// ```
pub fn from_ratios<T>(ratios: T) -> Vec<Constraint>
where
T: IntoIterator<Item = (u32, u32)>,
{
ratios
.into_iter()
.map(|(n, d)| Constraint::Ratio(n, d))
.collect_vec()
}
/// Convert an iterator of percentages into a vector of constraints
///
/// # Examples
///
/// ```rust
/// # use ratatui::prelude::*;
/// # let area = Rect::default();
/// let constraints = Constraint::from_percentages([25, 50, 25]);
/// let layout = Layout::default().constraints(constraints).split(area);
/// ```
pub fn from_percentages<T>(percentages: T) -> Vec<Constraint>
where
T: IntoIterator<Item = u16>,
{
percentages
.into_iter()
.map(Constraint::Percentage)
.collect_vec()
}
/// Convert an iterator of maxes into a vector of constraints
///
/// # Examples
///
/// ```rust
/// # use ratatui::prelude::*;
/// # let area = Rect::default();
/// let constraints = Constraint::from_maxes([1, 2, 3]);
/// let layout = Layout::default().constraints(constraints).split(area);
/// ```
pub fn from_maxes<T>(maxes: T) -> Vec<Constraint>
where
T: IntoIterator<Item = u16>,
{
maxes.into_iter().map(Constraint::Max).collect_vec()
}
/// Convert an iterator of mins into a vector of constraints
///
/// # Examples
///
/// ```rust
/// # use ratatui::prelude::*;
/// # let area = Rect::default();
/// let constraints = Constraint::from_mins([1, 2, 3]);
/// let layout = Layout::default().constraints(constraints).split(area);
/// ```
pub fn from_mins<T>(mins: T) -> Vec<Constraint>
where
T: IntoIterator<Item = u16>,
{
mins.into_iter().map(Constraint::Min).collect_vec()
}
}
impl From<u16> for Constraint {
/// Convert a u16 into a [Constraint::Length]
///
/// This is useful when you want to specify a fixed size for a layout, but don't want to
/// explicitly create a [Constraint::Length] yourself.
///
/// # Examples
///
/// ```rust
/// # use ratatui::prelude::*;
/// # let area = Rect::default();
/// let layout = Layout::new(Direction::Vertical, [1, 2, 3]).split(area);
/// let layout = Layout::horizontal([1, 2, 3]).split(area);
/// let layout = Layout::vertical([1, 2, 3]).split(area);
/// ````
fn from(length: u16) -> Constraint {
Constraint::Length(length)
}
}
impl From<&Constraint> for Constraint {
fn from(constraint: &Constraint) -> Self {
*constraint
}
}
impl AsRef<Constraint> for Constraint {
fn as_ref(&self) -> &Constraint {
self
}
}
impl Default for Constraint {
fn default() -> Self {
Constraint::Percentage(100)
}
}
impl Display for Constraint {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Constraint::Percentage(p) => write!(f, "Percentage({})", p),
Constraint::Ratio(n, d) => write!(f, "Ratio({}, {})", n, d),
Constraint::Length(l) => write!(f, "Length({})", l),
Constraint::Max(m) => write!(f, "Max({})", m),
Constraint::Min(m) => write!(f, "Min({})", m),
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn default() {
assert_eq!(Constraint::default(), Constraint::Percentage(100));
}
#[test]
fn to_string() {
assert_eq!(Constraint::Percentage(50).to_string(), "Percentage(50)");
assert_eq!(Constraint::Ratio(1, 2).to_string(), "Ratio(1, 2)");
assert_eq!(Constraint::Length(10).to_string(), "Length(10)");
assert_eq!(Constraint::Max(10).to_string(), "Max(10)");
assert_eq!(Constraint::Min(10).to_string(), "Min(10)");
}
#[test]
fn from_lengths() {
let expected = [
Constraint::Length(1),
Constraint::Length(2),
Constraint::Length(3),
];
assert_eq!(Constraint::from_lengths([1, 2, 3]), expected);
assert_eq!(Constraint::from_lengths(vec![1, 2, 3]), expected);
}
#[test]
fn from_ratios() {
let expected = [
Constraint::Ratio(1, 4),
Constraint::Ratio(1, 2),
Constraint::Ratio(1, 4),
];
assert_eq!(Constraint::from_ratios([(1, 4), (1, 2), (1, 4)]), expected);
assert_eq!(
Constraint::from_ratios(vec![(1, 4), (1, 2), (1, 4)]),
expected
);
}
#[test]
fn from_percentages() {
let expected = [
Constraint::Percentage(25),
Constraint::Percentage(50),
Constraint::Percentage(25),
];
assert_eq!(Constraint::from_percentages([25, 50, 25]), expected);
assert_eq!(Constraint::from_percentages(vec![25, 50, 25]), expected);
}
#[test]
fn from_maxes() {
let expected = [Constraint::Max(1), Constraint::Max(2), Constraint::Max(3)];
assert_eq!(Constraint::from_maxes([1, 2, 3]), expected);
assert_eq!(Constraint::from_maxes(vec![1, 2, 3]), expected);
}
#[test]
fn from_mins() {
let expected = [Constraint::Min(1), Constraint::Min(2), Constraint::Min(3)];
assert_eq!(Constraint::from_mins([1, 2, 3]), expected);
assert_eq!(Constraint::from_mins(vec![1, 2, 3]), expected);
}
#[test]
fn apply() {
assert_eq!(Constraint::Percentage(0).apply(100), 0);
assert_eq!(Constraint::Percentage(50).apply(100), 50);
assert_eq!(Constraint::Percentage(100).apply(100), 100);
assert_eq!(Constraint::Percentage(200).apply(100), 100);
assert_eq!(Constraint::Percentage(u16::MAX).apply(100), 100);
// 0/0 intentionally avoids a panic by returning 0.
assert_eq!(Constraint::Ratio(0, 0).apply(100), 0);
// 1/0 intentionally avoids a panic by returning 100% of the length.
assert_eq!(Constraint::Ratio(1, 0).apply(100), 100);
assert_eq!(Constraint::Ratio(0, 1).apply(100), 0);
assert_eq!(Constraint::Ratio(1, 2).apply(100), 50);
assert_eq!(Constraint::Ratio(2, 2).apply(100), 100);
assert_eq!(Constraint::Ratio(3, 2).apply(100), 100);
assert_eq!(Constraint::Ratio(u32::MAX, 2).apply(100), 100);
assert_eq!(Constraint::Length(0).apply(100), 0);
assert_eq!(Constraint::Length(50).apply(100), 50);
assert_eq!(Constraint::Length(100).apply(100), 100);
assert_eq!(Constraint::Length(200).apply(100), 100);
assert_eq!(Constraint::Length(u16::MAX).apply(100), 100);
assert_eq!(Constraint::Max(0).apply(100), 0);
assert_eq!(Constraint::Max(50).apply(100), 50);
assert_eq!(Constraint::Max(100).apply(100), 100);
assert_eq!(Constraint::Max(200).apply(100), 100);
assert_eq!(Constraint::Max(u16::MAX).apply(100), 100);
assert_eq!(Constraint::Min(0).apply(100), 100);
assert_eq!(Constraint::Min(50).apply(100), 100);
assert_eq!(Constraint::Min(100).apply(100), 100);
assert_eq!(Constraint::Min(200).apply(100), 200);
assert_eq!(Constraint::Min(u16::MAX).apply(100), u16::MAX);
}
}