This allows Layout constructors to accept any type that implements Into<Constraint> instead of just AsRef<Constraint>. This is useful when you want to specify a fixed size for a layout, but don't want to explicitly create a Constraint::Length yourself. ```rust Layout::new(Direction::Vertical, [1, 2, 3]); Layout::horizontal([1, 2, 3]); Layout::vertical([1, 2, 3]); Layout::default().constraints([1, 2, 3]); ```
363 lines
12 KiB
Rust
363 lines
12 KiB
Rust
use std::fmt::{self, Display};
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use itertools::Itertools;
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/// A constraint that can be applied to a layout
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///
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/// Constraints are used to define the size of a layout. They can be used to define a fixed size, a
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/// percentage of the available space, a ratio of the available space, or a minimum or maximum size.
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///
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/// Relative constraints (percentage, ratio) are calculated relative to the entire space being
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/// split, not the space available after applying the more fixed constraints (min, max, length).
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///
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/// # Examples
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///
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/// `Constraint` has some helper methods to create lists of constraints from anything that can be
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/// converted into an iterator of u16s ((u16, u16) for ratios).
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///
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/// ```rust
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/// # use ratatui::prelude::*;
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/// // a fixed layout
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/// let constraints = Constraint::from_lengths([10, 20, 10]);
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///
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/// // a centered layout
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/// let constraints = Constraint::from_ratios([(1, 4), (1, 2), (1, 4)]);
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/// let constraints = Constraint::from_percentages([25, 50, 25]);
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///
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/// // a centered layout with a minimum size
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/// let constraints = Constraint::from_mins([0, 100, 0]);
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///
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/// // a sidebar layout specifying maximum sizes of the columns
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/// let constraints = Constraint::from_maxes([30, 170]);
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/// ```
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#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)]
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pub enum Constraint {
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/// Apply a percentage to a given amount
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///
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/// Converts the given percentage to a f32, and then converts it back, trimming off the decimal
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/// point (effectively rounding down)
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/// ```
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/// # use ratatui::prelude::*;
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/// assert_eq!(0, Constraint::Percentage(50).apply(0));
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/// assert_eq!(2, Constraint::Percentage(50).apply(4));
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/// assert_eq!(5, Constraint::Percentage(50).apply(10));
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/// assert_eq!(5, Constraint::Percentage(50).apply(11));
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/// ```
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Percentage(u16),
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/// Apply a ratio
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///
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/// Converts the given numbers to a f32, and then converts it back, trimming off the decimal
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/// point (effectively rounding down)
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/// ```
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/// # use ratatui::prelude::*;
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/// assert_eq!(0, Constraint::Ratio(4, 3).apply(0));
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/// assert_eq!(4, Constraint::Ratio(4, 3).apply(4));
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/// assert_eq!(10, Constraint::Ratio(4, 3).apply(10));
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/// assert_eq!(100, Constraint::Ratio(4, 3).apply(100));
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///
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/// assert_eq!(0, Constraint::Ratio(3, 4).apply(0));
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/// assert_eq!(3, Constraint::Ratio(3, 4).apply(4));
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/// assert_eq!(7, Constraint::Ratio(3, 4).apply(10));
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/// assert_eq!(75, Constraint::Ratio(3, 4).apply(100));
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/// ```
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Ratio(u32, u32),
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/// Apply no more than the given amount (currently roughly equal to [Constraint::Max], but less
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/// consistent)
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/// ```
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/// # use ratatui::prelude::*;
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/// assert_eq!(0, Constraint::Length(4).apply(0));
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/// assert_eq!(4, Constraint::Length(4).apply(4));
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/// assert_eq!(4, Constraint::Length(4).apply(10));
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/// ```
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Length(u16),
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/// Apply at most the given amount
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///
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/// also see [std::cmp::min]
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/// ```
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/// # use ratatui::prelude::*;
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/// assert_eq!(0, Constraint::Max(4).apply(0));
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/// assert_eq!(4, Constraint::Max(4).apply(4));
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/// assert_eq!(4, Constraint::Max(4).apply(10));
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/// ```
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Max(u16),
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/// Apply at least the given amount
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///
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/// also see [std::cmp::max]
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/// ```
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/// # use ratatui::prelude::*;
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/// assert_eq!(4, Constraint::Min(4).apply(0));
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/// assert_eq!(4, Constraint::Min(4).apply(4));
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/// assert_eq!(10, Constraint::Min(4).apply(10));
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/// ```
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Min(u16),
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}
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impl Constraint {
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pub fn apply(&self, length: u16) -> u16 {
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match *self {
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Constraint::Percentage(p) => {
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let p = p as f32 / 100.0;
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let length = length as f32;
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(p * length).min(length) as u16
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}
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Constraint::Ratio(numerator, denominator) => {
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// avoid division by zero by using 1 when denominator is 0
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// this results in 0/0 -> 0 and x/0 -> x for x != 0
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let percentage = numerator as f32 / denominator.max(1) as f32;
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let length = length as f32;
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(percentage * length).min(length) as u16
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}
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Constraint::Length(l) => length.min(l),
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Constraint::Max(m) => length.min(m),
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Constraint::Min(m) => length.max(m),
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}
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}
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/// Convert an iterator of lengths into a vector of constraints
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///
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/// # Examples
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///
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/// ```rust
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/// # use ratatui::prelude::*;
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/// # let area = Rect::default();
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/// let constraints = Constraint::from_lengths([1, 2, 3]);
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/// let layout = Layout::default().constraints(constraints).split(area);
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/// ```
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pub fn from_lengths<T>(lengths: T) -> Vec<Constraint>
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where
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T: IntoIterator<Item = u16>,
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{
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lengths.into_iter().map(Constraint::Length).collect_vec()
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}
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/// Convert an iterator of ratios into a vector of constraints
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///
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/// # Examples
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///
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/// ```rust
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/// # use ratatui::prelude::*;
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/// # let area = Rect::default();
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/// let constraints = Constraint::from_ratios([(1, 4), (1, 2), (1, 4)]);
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/// let layout = Layout::default().constraints(constraints).split(area);
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/// ```
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pub fn from_ratios<T>(ratios: T) -> Vec<Constraint>
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where
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T: IntoIterator<Item = (u32, u32)>,
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{
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ratios
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.into_iter()
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.map(|(n, d)| Constraint::Ratio(n, d))
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.collect_vec()
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}
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/// Convert an iterator of percentages into a vector of constraints
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///
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/// # Examples
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///
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/// ```rust
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/// # use ratatui::prelude::*;
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/// # let area = Rect::default();
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/// let constraints = Constraint::from_percentages([25, 50, 25]);
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/// let layout = Layout::default().constraints(constraints).split(area);
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/// ```
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pub fn from_percentages<T>(percentages: T) -> Vec<Constraint>
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where
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T: IntoIterator<Item = u16>,
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{
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percentages
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.into_iter()
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.map(Constraint::Percentage)
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.collect_vec()
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}
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/// Convert an iterator of maxes into a vector of constraints
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///
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/// # Examples
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///
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/// ```rust
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/// # use ratatui::prelude::*;
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/// # let area = Rect::default();
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/// let constraints = Constraint::from_maxes([1, 2, 3]);
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/// let layout = Layout::default().constraints(constraints).split(area);
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/// ```
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pub fn from_maxes<T>(maxes: T) -> Vec<Constraint>
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where
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T: IntoIterator<Item = u16>,
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{
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maxes.into_iter().map(Constraint::Max).collect_vec()
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}
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/// Convert an iterator of mins into a vector of constraints
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///
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/// # Examples
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///
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/// ```rust
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/// # use ratatui::prelude::*;
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/// # let area = Rect::default();
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/// let constraints = Constraint::from_mins([1, 2, 3]);
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/// let layout = Layout::default().constraints(constraints).split(area);
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/// ```
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pub fn from_mins<T>(mins: T) -> Vec<Constraint>
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where
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T: IntoIterator<Item = u16>,
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{
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mins.into_iter().map(Constraint::Min).collect_vec()
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}
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}
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impl From<u16> for Constraint {
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/// Convert a u16 into a [Constraint::Length]
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///
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/// This is useful when you want to specify a fixed size for a layout, but don't want to
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/// explicitly create a [Constraint::Length] yourself.
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///
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/// # Examples
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///
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/// ```rust
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/// # use ratatui::prelude::*;
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/// # let area = Rect::default();
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/// let layout = Layout::new(Direction::Vertical, [1, 2, 3]).split(area);
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/// let layout = Layout::horizontal([1, 2, 3]).split(area);
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/// let layout = Layout::vertical([1, 2, 3]).split(area);
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/// ````
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fn from(length: u16) -> Constraint {
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Constraint::Length(length)
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}
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}
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impl From<&Constraint> for Constraint {
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fn from(constraint: &Constraint) -> Self {
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*constraint
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}
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}
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impl AsRef<Constraint> for Constraint {
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fn as_ref(&self) -> &Constraint {
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self
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}
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}
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impl Default for Constraint {
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fn default() -> Self {
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Constraint::Percentage(100)
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}
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}
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impl Display for Constraint {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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Constraint::Percentage(p) => write!(f, "Percentage({})", p),
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Constraint::Ratio(n, d) => write!(f, "Ratio({}, {})", n, d),
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Constraint::Length(l) => write!(f, "Length({})", l),
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Constraint::Max(m) => write!(f, "Max({})", m),
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Constraint::Min(m) => write!(f, "Min({})", m),
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn default() {
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assert_eq!(Constraint::default(), Constraint::Percentage(100));
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}
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#[test]
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fn to_string() {
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assert_eq!(Constraint::Percentage(50).to_string(), "Percentage(50)");
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assert_eq!(Constraint::Ratio(1, 2).to_string(), "Ratio(1, 2)");
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assert_eq!(Constraint::Length(10).to_string(), "Length(10)");
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assert_eq!(Constraint::Max(10).to_string(), "Max(10)");
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assert_eq!(Constraint::Min(10).to_string(), "Min(10)");
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}
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#[test]
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fn from_lengths() {
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let expected = [
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Constraint::Length(1),
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Constraint::Length(2),
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Constraint::Length(3),
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];
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assert_eq!(Constraint::from_lengths([1, 2, 3]), expected);
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assert_eq!(Constraint::from_lengths(vec![1, 2, 3]), expected);
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}
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#[test]
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fn from_ratios() {
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let expected = [
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Constraint::Ratio(1, 4),
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Constraint::Ratio(1, 2),
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Constraint::Ratio(1, 4),
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];
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assert_eq!(Constraint::from_ratios([(1, 4), (1, 2), (1, 4)]), expected);
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assert_eq!(
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Constraint::from_ratios(vec![(1, 4), (1, 2), (1, 4)]),
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expected
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);
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}
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#[test]
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fn from_percentages() {
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let expected = [
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Constraint::Percentage(25),
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Constraint::Percentage(50),
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Constraint::Percentage(25),
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];
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assert_eq!(Constraint::from_percentages([25, 50, 25]), expected);
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assert_eq!(Constraint::from_percentages(vec![25, 50, 25]), expected);
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}
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#[test]
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fn from_maxes() {
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let expected = [Constraint::Max(1), Constraint::Max(2), Constraint::Max(3)];
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assert_eq!(Constraint::from_maxes([1, 2, 3]), expected);
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assert_eq!(Constraint::from_maxes(vec![1, 2, 3]), expected);
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}
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#[test]
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fn from_mins() {
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let expected = [Constraint::Min(1), Constraint::Min(2), Constraint::Min(3)];
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assert_eq!(Constraint::from_mins([1, 2, 3]), expected);
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assert_eq!(Constraint::from_mins(vec![1, 2, 3]), expected);
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}
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#[test]
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fn apply() {
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assert_eq!(Constraint::Percentage(0).apply(100), 0);
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assert_eq!(Constraint::Percentage(50).apply(100), 50);
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assert_eq!(Constraint::Percentage(100).apply(100), 100);
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assert_eq!(Constraint::Percentage(200).apply(100), 100);
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assert_eq!(Constraint::Percentage(u16::MAX).apply(100), 100);
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// 0/0 intentionally avoids a panic by returning 0.
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assert_eq!(Constraint::Ratio(0, 0).apply(100), 0);
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// 1/0 intentionally avoids a panic by returning 100% of the length.
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assert_eq!(Constraint::Ratio(1, 0).apply(100), 100);
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assert_eq!(Constraint::Ratio(0, 1).apply(100), 0);
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assert_eq!(Constraint::Ratio(1, 2).apply(100), 50);
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assert_eq!(Constraint::Ratio(2, 2).apply(100), 100);
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assert_eq!(Constraint::Ratio(3, 2).apply(100), 100);
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assert_eq!(Constraint::Ratio(u32::MAX, 2).apply(100), 100);
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assert_eq!(Constraint::Length(0).apply(100), 0);
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assert_eq!(Constraint::Length(50).apply(100), 50);
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assert_eq!(Constraint::Length(100).apply(100), 100);
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assert_eq!(Constraint::Length(200).apply(100), 100);
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assert_eq!(Constraint::Length(u16::MAX).apply(100), 100);
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assert_eq!(Constraint::Max(0).apply(100), 0);
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assert_eq!(Constraint::Max(50).apply(100), 50);
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assert_eq!(Constraint::Max(100).apply(100), 100);
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assert_eq!(Constraint::Max(200).apply(100), 100);
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assert_eq!(Constraint::Max(u16::MAX).apply(100), 100);
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assert_eq!(Constraint::Min(0).apply(100), 100);
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assert_eq!(Constraint::Min(50).apply(100), 100);
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assert_eq!(Constraint::Min(100).apply(100), 100);
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assert_eq!(Constraint::Min(200).apply(100), 200);
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assert_eq!(Constraint::Min(u16::MAX).apply(100), u16::MAX);
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}
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}
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